

- #Skyrim vanilla data folder download mod#
- #Skyrim vanilla data folder download update#
- #Skyrim vanilla data folder download Patch#
Added parameters to control environmental fog.
#Skyrim vanilla data folder download Patch#
V0.098: Implemented code from AntiFREEZE patch to fix some game bugs and increase stability with this mod. Not tested with other d3d9.dll files and they are not supported now. SSAO disabled by default, activate it in enbseries.ini, parameter UseAmbientOcclusion=true and make sure antialiasing is not enabled by game or drivers. Added palette texture support (enbpalette.bmp, tga, png files). Added ShadowObjectsFix to apply shadows from mountains properly. Added parameter for control of lights from windows, but it affect some fx, for example freeze spell. Added parameters for SubSurfaceScattering to reduce lighting in shadows for characters and ugly thin line on them (game bug). Properties for adaptation in enbseries.ini are finished, but they are partially clamped by limits in enbeffect.fx, so if you wish to control by enbeffect.ini only, remove limit code in shader (or wait when i'll post new shader). Added values to control SSAO distance relative to fog distance. To switch it setup parameter UseIndirectLighting=false in enbseries.ini file and restart the game. SSAO effect now have additional "lite" version. Screenshot capturing is back, but different key assigned.

Added almost all code from my patch AntiFREEZE TES Skyrim 0.096, including most of it parameters. V0.100: Removed parameter CyclicConfigReading (it read configuration file every 5 seconds), from now this will be handled by pressing a button BACK (can be changed KeyReadConfig). Increased quality of bloom and removed parameters of radius 1 and 2 for it. Most of old effects will not work, replace in them ScreenScaleY with ScreenSize.z and float ScreenSize with float4 ScreenSize. Changed standart of external shaders, removed ScreenScaleY and ScreenSize replaced by vector of 4 values. With ne enbeffectprepass.fx shader file you can make more than just depth of field, it's executed before enbeffect.fx and working with hdr values in multipass mode (up to 8 passes). Added code of programmable external depth of field effect (only added, but "todo"). V0.101: Fixed bugs of previous version (at least what is see). Many bugs of previous version is still here, i'll fix them later. V0.102: Tatsudoshi: Fixed few bugs, most work is done for increasing performance (not all yet).

#Skyrim vanilla data folder download update#
Graphic changes are only get back to SSAO code from version 0.099 with minor update of indirect lighting intensity. This may be useful for users with Optimus laptops or for those, who using overlay tools like EVGA, Afterburn, D3D Overrider, XFire and others. V0.103: Implemented experimental code of injector instead of standart d3d9 wrapper. V0.106: Optimized code to make it less cpu dependent. V0.108: Simplified version with many effects removed, but performance is very high. V0.109: Test beta version for NVidia cards with huge optimization. For NVidia users this version do not create fake videocard "ENB", so you must redetect graphic options by game launcher if previously used modification 0.103 or earlier version. Best performance with NVidia cards temporary, but ATI users also may use this version, it have fixes for bugs of 1.5.26.0 patch (set ForceFakeVideocard=true). V0.110: Version is similar to 0.103, but with new shadow effect, bugfix for parallax, optimization. Changed detailed shadow quality presets (-1 is extreme, 0 is high, 1 is middle, 2 is low) for better details. Partially changed code of SSAO and Indirect Lighting mix for better quality, modified method of computing distance fade factors of these effects (FadeFogRangeDay, FadeFogRangeNight). Parallax bugfix also should work for ATI users (mod is here ). Do not set ForceFakeVideocard=true in this version, it's now for bugfixing mode and will be removed later. Performance in this version optimized for ATI videocards also, but i don't have hardware for testing, so not sure how it work on practice. V0.112: This version is similar to 0.103, but with new shadow effect, bugfix for parallax, optimization. Start SkyrimLauncher.exe to configure your video options again.
#Skyrim vanilla data folder download mod#
Visit forum, there is a topic about this version.īFloatPointRenderTarget=1 must be set in SkyrimPrefs.ini file to make this mod work. Warning! This version have simpified sun rays effect. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITED
